Version: Flash 5, Flash MX
As of Flash MX, typed data can be saved locally with a SharedObject instance, as documented in the Language Reference of ASDG2. Do not use fscommand() to store data if you are publishing to Flash Player 6 or later.
In Flash 5 it is possible to save variables to a text file using fscommand(). However, this technique:
Use at your own risk.
With that out of the way, here's how it works. To save the main timeline variables of a movie to a file in the same directory as your .swf file, use:
To save to a file using an absolute path, use:
Here's a sample movie that shows the technique in action.