- The LocalConnection class lets movies running in different Flash Players communicate with each other.
- Here's the basic code required:
// =============CODE IN THE RECEIVER MOVIE============
// Create the connection object.
receiveConn = new LocalConnection();
// Define methods to invoke remotely. Must be done
// before connecting.
receiveConn.methodName = function (param1, param2) {
// statements
}
// Open a connection and specify a name for it.
receiveConn.connect("connectionName");
// =============CODE IN THE SENDING MOVIE=============
// Create the connection object.
sendConn = new LocalConnection();
// Invoke methodName() remotely over "connectionName",
// passing two values as arguments.
sendConn.send("connectionName", "methodName", "value1", "value2");