||unity-dev|| Derek -> SSL ?
unity-dev@moock.org
unity-dev@moock.org
Wed Oct 23 11:32:01 2002
Hi Derek
The problem here is not the Unity but the Flash. Unfortunately XMLSocket Class by-passes a browsers SSL see the link below.
http://www.macromedia.com/desdev/mx/flash/whitepapers/security.pdf
Mark
-----Original Message-----
From: Derek Clayton [mailto:derek@moock.org]
Sent: 23 October 2002 09:36
To: unity-dev@moock.org
Subject: Re: ||unity-dev|| Derek -> SSL ?
Sorry not as of yet. No timeline as to when but I'll have a better idea in about a month or so.
Derek
----- Original Message -----
From: "Piet De Jong" <piet@ahead-tech.net>
To: <unity-dev@moock.org>
Sent: Monday, October 21, 2002 10:04 AM
Subject: ||unity-dev|| Derek -> SSL ?
> Hi Derek
>
> I am looking at transferring data from Flash to the socket server
> using SSL.
>
> Is there any support for that available in Unity ? I dug up a mailing
> list archive, see below. Has this feature been implemented yet ?
>
>
> Thanks
> Piet
>
>
>
> >From unity-dev@moock.org Mon Apr 15 16:51:01 2002
> From: unity-dev@moock.org (Derek Clayton)
> Date: Mon, 15 Apr 2002 11:51:01 -0400
> Subject: ||unity-dev|| hello all...
> Message-ID: <F56EPF3cMnA0VYqMhmh0001819a@hotmail.com>
>
> Hi Winston,
>
> SSL is in the feature queue.
>
> Cheers,
>
> Derek
>
>
> >From: "winston lee" <winstonl@cryptologic.com>
> >Reply-To: unity-dev@moock.org
> >To: <unity-dev@moock.org>
> >Subject: ||unity-dev|| hello all...
> >Date: Mon, 15 Apr 2002 11:16:08 -0400
> >
> >i thought i'd say hi to everybody on this list.
> >
> >i was fortunate enough to hear colin and derek speak at the
> flashinthecan
> >convention and i was inspired!
> >
> >i'm really excited about building my own unity-based application...
> >
> >what i have in mind is an online casino. i am currently a graphic
> designer
> >working for a company that produces and licenses online gaming
> software.
> >i've been trying to convince upper management that we should produce
> our
> >game products with flash as opposed to downloadable C++ software and
> crappy
> >Java applets. so in order to solidify my argument, i hope to build a
> >virtual casino with a suite of flash multiplayer casino games using
> unity
> >as
> >the basis of the server program.
> >
> >the only problem that i see is encrypting and securing the account
> >transactions... but i suppose i'll leap that hurdle when it's in
> >front
> of
> >me...
> >
> >i just took a look at ivan's puzzle game... yeah... it kicks a little
> >ass... please make more!
> >
> >also, if anybody needs custom graphics for any unity-based projects,
> please
> >send me a message: winston.lee@cryptologic.com... perhaps i can chip
> in...
> >
> >
> >
> >
> >
>
>
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